Difference between revisions of "Geopsy: Rotate components"

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(New page: thumb|right|250px|Rotate components pop-up window '''Rotate Components''', reached from the Waveform menu, rotates 3 components signals ...)
 
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[[Image:RotationAngles.png|thumb|left|150px|Rotation angles around the axis]]
 
[[Image:RotationAngles.png|thumb|left|150px|Rotation angles around the axis]]
  
All angles are specified in degrees in a counterclockwise direction around the axis (right hand rule). Rotation matrices will be multiplied in order Z, N and E.
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All angles are specified in degrees in a counterclockwise direction around the axis (right hand rule). Rotation matrices are multiplied in order Z, N and E.

Revision as of 12:19, 11 March 2010

Rotate components pop-up window

Rotate Components, reached from the Waveform menu, rotates 3 components signals in the active signal viewer around the chosen axes. By clicking on Rotate Components, a pop-up window appears with checkboxes to select the rotation axes and text boxes to provide rotation angles

Rotation angles around the axis

All angles are specified in degrees in a counterclockwise direction around the axis (right hand rule). Rotation matrices are multiplied in order Z, N and E.