Difference between revisions of "Geopsy: H/V and Spectrum Toolboxes: Processing Tab"
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[[Image:HV_SPEC_toolb_process_param.png|thumb|right|300px|''Processing'' tab giving access to smoothing, parameters (for windows) and how is processed the H/V (available only for [[H/V_spectral_ratio|H/V]] computing)]] | [[Image:HV_SPEC_toolb_process_param.png|thumb|right|300px|''Processing'' tab giving access to smoothing, parameters (for windows) and how is processed the H/V (available only for [[H/V_spectral_ratio|H/V]] computing)]] | ||
− | + | This area, common for [[H/V_spectral_ratio|H/V]] and [[Spectral_amplitudes|Spectrum]] computings, is divided in three different parts with three different objectives : | |
*fixing which smoothing will be applied to the windows (2 first lines). | *fixing which smoothing will be applied to the windows (2 first lines). | ||
During the computing of [[H/V_spectral_ratio|H/V]] or [[Spectral_amplitudes|Spectrum]], the Fourier spectra can be smoothed (it is strongly recommanded) in the goal to clarify the global aspect of the curves. | During the computing of [[H/V_spectral_ratio|H/V]] or [[Spectral_amplitudes|Spectrum]], the Fourier spectra can be smoothed (it is strongly recommanded) in the goal to clarify the global aspect of the curves. | ||
− | |||
− | |||
− | + | For [[Spectral_amplitudes|Spectrum]], each Fourier spectrum (coming from a window) is smoothed and then the averaged curve is computed. | |
− | *fixing the use or not of a [[Geopsy:_Taper|cosine taper]] on the individual window | + | For [[H/V_spectral_ratio|H/V]], the horizontal Fourier spectra (NS and EW, coming from a synchronous window) are first added and then the smoothing is applied on the merged horizontal Fourier spectrum and on the vertical Fourier spectrum. |
+ | |||
+ | |||
+ | There are 4 possibilities for the smoothing: [[Image:Process_param_smoothingtypes.png|100px]] | ||
+ | #no smoothing. This can be sometime usefull to have a rough idea about Fourier spectra; | ||
+ | #''Konno and Ohmachi'' smoothing. This smoothing use a constant bandwidth in a logarithmic scale and is strongly recommanded because this smoothing function preserves the different number of points at low and high frequency. This smoothing is controled by a smoothing constant varying in-between 0 and 100. A constant of 0 gives a very strong smoothing, when a constant of 100 a very soft smoothing; | ||
+ | #''Constant'' smoothing. This smoothing function has a triangular shape centered on the current frequency and its width is equal to "Band width" given by the user. This band width varies from 0 (soft smoothing) to 100 (strong smoothing); | ||
+ | #''Proportional'' smoothing. This smoothing function has a triangular shape and its width depends upon the current frequency. The half width is defined by percentage*frequency. The value of "percentage" cannot be greater or equal to 100% (strong smoothing). | ||
+ | |||
+ | |||
+ | Whatever the smoothing method used, even if the impact of the smoothing is minimized, the result will be different from a processing without smoothing. | ||
+ | |||
+ | |||
+ | *fixing the use or not of a [[Geopsy:_Taper|cosine taper]] on the individual window. In the goal to minimize the border effect due to the extraction of a window, it is strongly recommended to use a taper to avoid the creation of false frequencies. | ||
== ''Horizontal components'' == | == ''Horizontal components'' == |
Revision as of 14:29, 10 March 2010

Here are described the different possibilities offered in this tab. This tab is divided in two areas:
-Parameters area
-Horizontal components
Parameters area

This area, common for H/V and Spectrum computings, is divided in three different parts with three different objectives :
- fixing which smoothing will be applied to the windows (2 first lines).
During the computing of H/V or Spectrum, the Fourier spectra can be smoothed (it is strongly recommanded) in the goal to clarify the global aspect of the curves.
For Spectrum, each Fourier spectrum (coming from a window) is smoothed and then the averaged curve is computed.
For H/V, the horizontal Fourier spectra (NS and EW, coming from a synchronous window) are first added and then the smoothing is applied on the merged horizontal Fourier spectrum and on the vertical Fourier spectrum.
There are 4 possibilities for the smoothing:
- no smoothing. This can be sometime usefull to have a rough idea about Fourier spectra;
- Konno and Ohmachi smoothing. This smoothing use a constant bandwidth in a logarithmic scale and is strongly recommanded because this smoothing function preserves the different number of points at low and high frequency. This smoothing is controled by a smoothing constant varying in-between 0 and 100. A constant of 0 gives a very strong smoothing, when a constant of 100 a very soft smoothing;
- Constant smoothing. This smoothing function has a triangular shape centered on the current frequency and its width is equal to "Band width" given by the user. This band width varies from 0 (soft smoothing) to 100 (strong smoothing);
- Proportional smoothing. This smoothing function has a triangular shape and its width depends upon the current frequency. The half width is defined by percentage*frequency. The value of "percentage" cannot be greater or equal to 100% (strong smoothing).
Whatever the smoothing method used, even if the impact of the smoothing is minimized, the result will be different from a processing without smoothing.
- fixing the use or not of a cosine taper on the individual window. In the goal to minimize the border effect due to the extraction of a window, it is strongly recommended to use a taper to avoid the creation of false frequencies.
Horizontal components
that indicate how the H/V is computed
Konno K. and T. Ohmachi, 1998. Ground motion characteristics estimated from spectral ratio between horizontal and vertical components of microtremors. Bull. seism. Soc. Am., 88-1, 228-241